Competition Seeking Sponsors & Mentors

Unihack 2024: Business Plan For A Social Enterprise

To develop a business plan and solution prototype for an enterprise that addresses social issues, generates positive social impact, and ensures economic viability.

61Participants
0Universities
2Weeks
0Countries
Research Problem-Solving Presentation Written Communication Creative Thinking Entrepreneurship Organizational Skills
Competition
Project image

Project Description



 



Join us for the Opening Session on 8th Nov 2024 at 16:00 GMT, where we’ll break down all the details you need to know about the hackathon. If you’re registered (or planning to), we highly recommend tuning in! 



 



To grab the webinar link, click the 'Register Now' button at the top of the page.



 





 



Scope of the Project



1. Define the Mission of Social Enterprise:

- Establish the primary objectives of the social enterprise.

- Identify the specific social issue(s) the business aims to address.

- Determine the target demographic or community.



2. Identify Targeted Market and Problem:

- Conduct an analysis of existing social enterprises in the relevant sector.

- Identify gaps and opportunities in the market.

- Understand the needs and preferences of the target beneficiaries.



3. Solution approach:

- Detail the operational workflow, including supply chain management.

- Define key roles and responsibilities.

- Establish performance metrics for social impact and business sustainability.





4. Marketing and Outreach:

- Develop a marketing plan targeting both beneficiaries and supporters.

- Outline strategies for brand positioning and public relations.

- Plan community engagement and partnership development activities.





Approach to the Project:



1. Initial Research:

- Analyze existing social enterprises in the relevant sector.

- Draft a project charter including scope, objectives, expectations, timeline, and resources.



2. Strategy Development:

- Generate a Social Enterprise Plan based on the research and planning,

- Tailor strategies to different segments of the target market.



3. Validate and Refine:

- Develop a detailed action plan specifying tasks, responsibilities, and timelines.







 



What you need to submit





For Phase One, you must create an A3, PDF poster to outline your idea or project. This poster should include the following information: 




  • What is the problem statement

  • What the idea is

  • How does it solve the problem outlined in the problem statement

  • How scalable is it

  • What resources and timeline do you need for your idea

  • How is your idea different from other solutions



Why participate?

Build skills

Practise critical thinking, creativity and other skills to solve real-world problems.

Win prizes

Qualify for awards, recognition, and feedback from industry experts and peers.

Add Evidence

Generate new artefacts and testimonials to boost your ePortfolio.

Get scouted

Get in front of employers and mentors to unlock career opportunities.

Meet the Organiser

ProjectSet Events

ProjectSet Events

Organiser

I'm here to help you make the most of this competition. Reach out for guidance, opportunities or just a quick question!

How you can get involved

Sponsor

Sponsor the challenge and fund rewards.

Express Interest

Mentor

Mentor teams and share your expertise.

Express Interest

Judge

Review and evaluate final submissions.

Express Interest

Message ProjectSet

Send a message directly to the organiser of Unihack 2024: Business Plan For A Social Enterprise. We'll email you a copy once it's sent.

Become a Sponsor

We invite business organisations to sponsor the competition and connect with the next generation of talent.

Display your brand and logo to thousands of students
Mentor student teams throughout the challenge
Preview innovative ideas and prototypes first-hand

Become a Mentor

We invite experienced business professionals to Mentor student teams in this competition in 2-3x 20-minute virtual sessions. Share your expertise to steer and guide the teams to find a solution to the problem (and not give them the solution).

Enter your email below to confirm your interest.

Become a Judge

We invite experienced business professionals to evaluate project outputs from student teams based on pre-defined criteria. Review fresh ideas and prototypes virtually at your own schedule in one or multiple sessions (you may need to commit up to 2 hours over a 3-day window).

Enter your email below to confirm your interest.

Want to grow your reach, brand and impact through competitions like these? Schedule a call now to get started.

Tags

Research Problem-Solving Presentation Written Communication Creative Thinking Entrepreneurship Organizational Skills

FAQs

  1. What is UniHack 2024?

UniHack is a Hackathon based on providing solutions to socio-economy issues that the world is facing. 

 

  1. Is UniHack a global hackathon? Who can join UniHack?

Yes, UniHack 2024 is a global hackathon bringing together participants from various countries to collaborate and develop impactful ideas. 

To be eligible for this hackathon you must: 

  • Be in a team of one to four participants
  • Be a current university student or a recent graduate (6 months max)
  • read and accept the terms and conditions of this hackathon

If you are found to have broken these terms and conditions, you will be forfeited from this event, and will not be eligible for any awards given. 

 

  1. What are the dates for UniHack?

The hackathon will be held between 8th November –29th November 2024.

 

  1. Is UniHack conducted online?

Yes. The competition will be completely virtual giving you an opportunity to take part in a global competition on an international platform all from the comfort of your own home.

 

  1. What are the prizes for the winners?

The eligible participants will be getting a certificate. The winners will get Amazon vouchers!

 

  1. Is it free to participate? What do I need?

Yes - participation is entirely free. All you will need is a computer/laptop and a half-decent internet connection.

 

  1. How do I join a team, or form a new one?

When registering to your chosen track, you will have 3 options:

  • Create a team: The platform will form a new team with you as the first member and prompt you to enter a team name. When you enter your new team’s ProjectStudio, you can enter the email IDs of other members you would like to invite to your team (you can invite any eligible person from any school). Alternatively, you may opt to open your team for other people to join in using the ‘Private/Public’ toggle. 

  • Join a team: Join other students in an existing team (rather than forming your team) if you so prefer. This is a great way to meet new people!

  • Wait to be randomly assigned: Not ready to create or join a team? Select this option to join the project, and then you can either create or join a team at a later date or wait to be assigned to a team by us when the hackathon begins!

 

  1. How many people can I have on my team?  

You can either participate individually or form a team with up to 3 members. 

 

  1. Will we get help? What happens if we get stuck? 

Of course. ProjectSet team members will be able to assist you throughout the hackathon process. If you get stuck, drop us an email at events@Projectset.com. We will also be hosting a drop-in help session during the hackathon to assist you with anything you need!

 

  1. Can I resubmit my project after submitting it once? 

Yes. You can resubmit your project anytime and as many times until the submission deadline. Your output will not be reviewed or evaluated by judges until the deadline has passed.

 

  1. What if I have more questions?

Please ask away! You can send questions at any time to Events@Projectset.com - If you make the subject title of your email ‘Unihack Student Query’ then we can get back to you even sooner.

Terms and Conditions

Important dates

Applications open
2 Sep 2024
Applications close
9 Nov 2024
Submission deadline
17 Nov 2024

Deliverable

Presentation document

Judging Criteria

Creativity

How creative is your proposal?

33%

Impact of the project

How many people can benefit from your proposal?

34%

Feasibility

Is it an idea that could replicated in real-world conditions?

33%
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